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Human-Bullet / Folded-Man problem

Solution

Instead of automatically patching any method that touches Agents by calling Harmony.PatchAll at OnSubModuleLoad, you have to patch manually at a later point, such as OnGameInitializationFinished or OnGameStart by calling Harmony.Patch.

Refer to this for more details: https://harmony.pardeike.net/articles/basics.html#manual-patching

And don't forget to call Harmony.Unpatch at OnGameEnd